How To Summon An Animal With A Name
picket 28:07
Minecraft Interactive Experience
Summons an entity.
Syntax [ ]
- Coffee Edition
-
summon <entity> [<pos>] [<nbt>]
- Bedrock Edition
-
summon <entityType: EntityType> [spawnPos: x y z] [spawnEvent: cord] [nameTag: cord] -
summon <entityType: EntityType> <nameTag: string> [spawnPos: 10 y z]
Arguments [ ]
JE:<entity>: entity_summon
BE: entityType: EntityType: enum
- Specifies the entity to be summoned.
- Must exist an ID of a summonable entity type.
JE:<pos>: vec3
BE: spawnPos: x y z: CommandPositionFloat
- Specifies the position to summon the entity. If non specified, defaults to the position of the command's execution.
- Must be a 3-dimensional coordinates with floating-point number elements. Accepts tilde and caret notations.
JE: <nbt>: nbt_compound_tag
- Specifies the information tag for the entity.
- Must be a compound NBT in SNBT format.
BE: spawnEvent: string: basic_string
- Specifies the in-game event for the entity. Should be a spawn event (issue name for entities in beliefs pack).
- Must exist either a unmarried word (no spaces) or a quoted cord.
Be: nameTag: cord: basic_string
- Specifies the proper name of the entity.
- Must exist either a single word (no spaces) or a quoted cord.
Issue [ ]
| Command | Trigger | Java Edition | Bedrock Edition |
|---|---|---|---|
| any | the arguments are not specified correctly | Unparseable | Failed |
| specified position is unloaded | Failed | ||
| trying to summon hostiles in peaceful difficulty. | Successful | ||
| attempting to summon an entity with a duplicate UUID. | Failed | North/A | |
| designated position's <x> or <z> exceeds the range of [-30000000, 30000000), or <y> exceeds the range of [-20000000, 20000000) | Successful | ||
| On success | Creates the specified entity at the specified position. | ||
Output [ ]
| Command | Edition | Situation | Success Count | /execute store success ... | /execute shop upshot ... |
|---|---|---|---|---|---|
| any | Coffee Edition | On fail | 0 | 0 | 0 |
| On success | i | 1 | ane | ||
| Bedrock Edition | On fail | 0 | N/A | N/A | |
| On success | 1 | N/A | N/A |
Examples [ ]
- To summon lightning 10 blocks westward of the electric current position of the executing actor:
-
summon lightning_bolt ~-10 ~ ~
-
- Java Edition:
- To summon a charged creeper at the electric current position named "Powered Creeper":
-
summon creeper ~ ~ ~ {powered:1b,CustomName:'{"text":"Powered Creeper"}'} - NOTE: CustomName is a raw JSON text.
-
- To summon a spider jockey:
-
summon spider ~ ~ ~ {Passengers:[{id:"minecraft:skeleton",HandItems:[{id:"minecraft:bow",Count:1b}]}]}
-
- To summon a villager that trades 1 clay block in commutation for i diamond:
-
summon villager ~ ~ ~ {Offers:{Recipes:[{buy:{id:dirt,Count:1},sell:{id:diamond,Count:1},rewardExp:simulated}]}}
-
- To summon a charged creeper at the electric current position named "Powered Creeper":
- Bedrock Edition:
- To summon a patrol captain pillager at the current position:
-
summon pillager ~ ~ ~ minecraft:promote_to_patrol_captain
-
- To summon a dolphin with the name "Dolphin" in a golden color:
-
summon dolphin §6Dolphin ~ ~ ~
-
- To summon a crimson dyable wolf:
-
summon wolf ~ ~ ~ minecraft:on_tame
-
- To summon a patrol captain pillager at the current position:
History [ ]
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added /summon. | |||
| 1.8 | 14w30a | /summon can now spawn lightning. | |||
| i.16 | 20w11a | /summon now gives permission to summon Fireball. | |||
| Pocket Edition Blastoff | |||||
| v0.16.0 | build 1 | Added /summon. | |||
Source: https://minecraft.fandom.com/wiki/Commands/summon
Posted by: duckwifeentent1998.blogspot.com

0 Response to "How To Summon An Animal With A Name"
Post a Comment